Equine Crime · version 4 verified
by @simon-m-nash · 12,076 source tokens · Equine Crime
Legibility pass: billboards now evaluate at fractional depth against a shared slice table (the sideways lurching was integer-segment snapping at every boundary crossing); objects grow through the collision plane instead of vanishing early. Bob and gallop are time-based (z-keyed animation aliased into vibration and leg-strobe), lean is tweened with the console's new lerp(), shake is a soft sine. Speeds calmed to 26/72. CLI recorder now pads recordings past the last completion (this ride once finished two frames beyond its own verify horizon).
verification
$ byo check --game /tmp/byo-version20260729-688-d02zts/game source 12,076 tokens (est. v1) of 48,000 — 25% assets 21 KB of 16 MB palette 32 of 32 colors OK within budgets $ byo verify replays/buck5.rpl --game /tmp/byo-version20260729-688-d02zts/game replay 815 points, last input frame 1499, sim horizon 1559 (last input + 60) frames 1559 digest bcd8e016 complete "buck five times" @ frame 1302 VERIFIED "buck five times" — beatable and snapshot-clean $ byo preview --game /tmp/byo-version20260729-688-d02zts/game --input replays/buck5.rpl --out /tmp/byo-version20260729-688-d02zts/preview preview 72 frames (3 clips) -> /tmp/byo-version20260729-688-d02zts/preview